This session will begin by introducing the concept of Reinforcement Learning, as well as some common use cases. After the high level introduction a more formal mathematical framework will be introduced. Finally a review and demonstration of the prior ideas to create a Tic-Tac-Toe playing AI, code free, in the KNIME Analytics Platform.
Talk Overview and Author Bio
Codeless Reinforcement Learning: Building a Gaming AI
Data Scientist | KNIME